package com.raccoonagents.tools.cascet2d.interfaces;

public interface IStageLocker {
	/**
	 * each method is responsible for it's implementation about updating itself
	 * while all other objects on stage are locked.
	 */
	public void updateLock();
	/**
	 * 
	 * @param lock to true, if this window is to lock other stage elements upon setting visible.
	 * 
	 */
	public void setIsLocking(boolean lock);
}
